Conversation+or+Slideshow


 * Students will be able to:**
 * 1) develop greater fluency with computations concepts (parallelism, events) and practices (i.e. interactive and incremental development, testing and debugging, abstracting and modularizing) by working on a self-directed project.
 * 2) create an Spanish tutorial for a Spanish "how-to" project to use with younger students (Grade 6).


 * Stage 1: Investigate**
 * Fairy Tale Assignment Overview**
 * 1) Starts with "Once upon a time" or something similar.
 * 2) Have fantasy/make-believe
 * 3) Good character against evil character
 * 4) Magic
 * 5) Should have a happy ending with lesson learned


 * Spanish **** Assignment **** How-To ** ** Overview: **
 * 1) // The Scratch animation program must include a how-to tutorial in Spanish. The text must be based on the Spanish how-to slideshow presentation that you have already created and presented in Spanish class. See //
 * 2) http://icstampa.wikispaces.com/Spanish+6LA1+How+to or
 * 3) http://icstampa.wikispaces.com/Spanish+6LA2+How+to
 * 4) The original Open Office presentation with the text is in ** My Documents ** on your computer. The images should also be in ** My Documents **.

View sample student work on the MIT Scratch Fairy Tale studio for icskids. Fairy Tale example by ICS Grade 6 student
 * Stage 1: Investigate **
 * Fairy Tale assignment sample**

View student samples in the MIT Scratch How-To studio for icskids. @http://scratch.mit.edu/studios/307267/
 * Spanish How-To assignment sample **


 * Stage 2: Design**
 * Technical Design for Fairy Tale and Spanish How-To**
 * 1) Create a slideshow with at least 2 backgrounds.
 * 2) Use speech bubbles to explain how to do something.
 * 3) At least 2 sprites must have speech bubbles.
 * 4) Must have animation/motion.
 * 5) All sprites must be in the correct position on the correct stage on Green Flag
 * 6) Include a broadcast signal or some way to communicate to the Stage or between sprites
 * 7) Spelling and grammar must be correct in Spanish for How-to and in English for Fairy Tale.
 * 8) When the How-to is done, share it and place it in the "Como Hacer" studio. @https://scratch.mit.edu/studios/3568516/


 * Stage 3: Plan**
 * 1) background
 * 2) images you will import.
 * 3) what sprites you will use.


 * Stage 4: Create**
 * 1) Create the program.
 * 2) If you get stuck, ask a friend in a seat near you.
 * 3) When you are done, ask 3 students to view your program.
 * 4) Ask Mrs. Carrier to approve the program, then Share it and place it in the correct studio.
 * 5) Any work that you remixed from other students, must be reported in this section. Create an active link to the original program.


 * Stage 5: Evaluate**
 * Answer the following questions**
 * 1) **Remembering**: What did you do in the project? What was your inspiration?
 * 2) **Understanding**: What was important about it? What did you learn?
 * 3) **Applying**: Where could I use this again?
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion?
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why?
 * 6) **Creating**: What should I do next? What do you want to learn next?


 * || 4 || 3 || 2 || 1 ||
 * Backgrounds || 2 or more backgrounds – excellent visual for program || 2 backgrounds appropriate for the How-to || 1 images for background || Images not appropriate for background ||
 * Sprites || 2 or more sprites – excellent visuals for program || 2 sprites appropriate for How-to || 1 sprite || Sprites not appropriate for program ||
 * Speech Bubbles || Speech bubbles for 2 or more sprites with excellent timing || Speech bubbles for 2 sprites with good timing. || 1 sprite with speech bubble || No speech bubble or poor timing so difficult to read ||
 * Animation || Excellent animation that supports the how-to demonstration. Excellent use of Events and Control || Good animation for at least 1 sprite. Good use of Events and Control || Some animation but does not support the story. || Very little animation or animation that distracts from the story. ||
 * Green Flag || Excellent control with everything set in correct location and correct background on green flag. || Good control with everything set in correct location and correct background on green flag. || 1 sprite or background not correct on green flag || Nothing in correct place on green flag ||
 * Spelling & Grammar || Excellent use of language. No spelling or grammar errors || Good use of language. No spelling or grammar errors || 1-2 spelling or grammar errors || Several spelling or grammar errors ||