create+a+game+cd

The students will: The student will use the following programming concepts:
 * Objectives**
 * be able to explain testing and debugging practices
 * develop a list of strategies for testing and debugging Scratch projects
 * be able to identify some common design elements of games
 * plan the goals, measurement, rewards and feedback for a game.
 * design a game using Scratch.

The program is reset with a green flag so all sections of the game are in place for a replay of the game. At least one object (sprite) is controlled by the player. At least one object (sprite) moves independently. Game includes at least one instance of object interaction (this could include objects that respond to mouse clicks, or it could be two objects that interact with each other.) Game has accurate measurement scoring system. Game has clear feedback for victory/loss conditions and/or scoring. Player can interact with game to a successful conclusion. Game runs without errors.


 * Stage 4: Create **
 * http://scratch.mit.edu/projects/23265007/


 * Stage 5: Evaluate **
 * Process **
 * 1) **Remembering**: What did you do in the project? What was your inspiration? I created a game. My inspiration was how to make a game and i wanted to learn how to so i made one.
 * 2) **Understanding**: What was important about it? What did you learn? I learned how to use variables in scratch the thing that was important was how to learn how to do this assignment.
 * 3) **Applying**: Where could I use this again? I could use this on a lab assignment.
 * 4) **Analyzing**: Do I see any patterns in what I did? I dont because it was kind of spontaneous on what I had to do.
 * 5) **Evaluating**: How well did I do? I think I did pretty well.
 * 6) **Creating**: What should I do next? What do you want to learn next I want to use this and learn how to do more of this somewere else.
 * Product **
 * What was the **goal** of the game? To learn how to make a game.
 * How did you **measure** progress? By doing certain parts on certain days.
 * How did you provide **feedback**? I provided it by having someone else play it and asking them if they liked it.
 * What **rewards** did you provide? A you win bubble.
 * Which **control commands** did you use? I used the arrow keys.
 * Which **sensing commands** did you use? I used the if command and the when command.
 * Did you use **variables**? Which ones and how? I used change score by one when you win the game.