Game+CM

> ** Stage 1: Investigate ** > ** Games Investigated ** > ** Stage 3: Plan - A numbered list with more details about the game. ** > ** Stage 4: Create ** > ** Stage 5: Evaluate ** > ** Process **
 * View How to Make a Game tutorial T**hen view //Make a Simple Game// and //Make a Story//**
 * **Demonstrate** that you know how to use these commands before you go any further. (the **Control, Sensing, Operators and Variables** in Scratch, and the **//go to x and y//** in Motion.)
 * 1) Active URL to 1st Scratch game viewed. What was the goal? How was the progress measured? What were the rewards? How did you get feedback? What interested you?
 * 2) Active URL to 2nd Scratch game viewed. What was the goal? How was the progress measured? What were the rewards? How did you get feedback? What interested you?
 * 3) Active URL to 3rd Scratch game viewed. What was the goal? How was the progress measured? What were the rewards? How did you get feedback? What interested you?
 * Sample Game by David
 * **Mrs. Carrier's Sample game with score**
 * **Mrs. Carrier's Sprite follows sprite**
 * goal
 * measurement
 * reward
 * feedback
 * Active URL in ICSkids Game gallery -http://scratch.mit.edu/projects/20104072/
 * If you remixed anything from another student's program on MIT, provide an active link to the original program and explain what you used.
 * 1) **Remembering**: What did you do in the project? What was your inspiration?My iphone
 * 2) **Understanding**: What was important about it? What did you learn?how to use lots of programs at once
 * 3) **Applying**: Where could I use this again?in future programs
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion?I got stuck on opening the phone smoothly
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why?
 * 6) **Creating**: What should I do next? What do you want to learn next?How to
 * Product **
 * What was the **goal** of the game?to get points
 * How did you **measure** progress?points
 * How did you provide **feedback**?points
 * What **rewards** did you provide?points
 * Which **control commands** did you use?broadcasts
 * Which **sensing commands** did you use?if clicked
 * Did you use **variables**? Which ones and how?points