Create+a+game+SJ

[] I think this game is fun but had some glitches where if I jumped I died but beside that I like this game. It was measured by time. []
 * Stage 1: investigate**
 * Stage 2: design**

​Sprites: cat and mouse Background: wall with a mouse hole in it. Cat sprite and mouse sprite have costumes
 * Stage3: plan**

Sprites:cat paw, mouse, cat Background: wall with mouse hole in it, rainbows Cat paw sprite changes costumes,mouse sprite moves
 * Stage4: create**

My link is[| http://scratch.mit.edu/projects/10147930/]


 * Stage5: evaluate**
 * 1) **Remembering**: What did you do in the project? What was your inspiration? I had the cat try to catch the mouse by using variables. I was inspired by watching my cat play with his toy mouse.
 * 2) **Understanding**: What was important about it? What did you learn? I learned how to use variables and it was important to know how to make a game for later on in life.
 * 3) **Applying**: Where could I use this again? I could use this if i became a programer or game designer.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? No not really the only pattern is with using cats in my game.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? Yes I did include every thing I thought I would and I am most proud of the way the whole project altogether.
 * 6) **Creating**: What should I do next? What do you want to learn next? I want to learn more about variable