Control+Key+LM


 * Stage 1: Investigation **
 * View the following programs to see keyboard controls: **
 * 1) space chomp
 * 2) Collide The cat follows the mouse pointer.
 * 3) pong 1 or 2 players Uses keys to control and variables to keep score.

View the following programs to view the Broadcast commands and conditional commands.
 * 1) Housand Whack a Robber
 * 2) PC Game on Scratch Broadcast command and if color touching (conditional) command
 * 3) Catch the Ball Broadcast command and If touching command

View other icskids games at []

Do a search in Scratch for games. Find 3 games to play. Game 1 URL http://scratch.mit.edu/projects/1735345/

Game 1: Purpose: eat the little white dots. Game 1: Keys used to control game: up, down, arrows key. Game 1: Does it keep score? How does it keep score? yes by eating the little white dots. Game 1: Is it interesting and challenging? Explain. yes because you have too watch out for the little rockets so they won't eat you.

Game 2 URL http://scratch.mit.edu/projects/1735345/

Game 2: Purpose: dogde the padel. Game 2: Keys used to control game: W to move up, S to move down, and space bar to fire. Game 2: Does it keep score? How does it keep score? yes it keeps score by how the padel gets smaller from the fire. Game 2: Is it interesting and challenging? Explain. sorta becuase you are trying not to get your padel get smaller.

Game 3 URL: http://scratch.mit.edu/projects/2042778/

Game 3: Purpose: the cat hs to get all the yellow cats. Game 3: Keys used to control game: mouse. Game 3: Does it keep score? How does it keep score. yes by getting all the yellow cats. Game 3: Is it interesting and challenging? Explain. no because all you do is get the yellow cats.

View How to Make a Game tutorial
 * Stage 2: Design - Note that you do not have to create a game for this assignment. You only need to demonstrate that you can use keys to control a sprite, you must use a broadcast command and you must use a logic or conditional command. You could do all by telling a story rather than by creating a game. **
 * Create a program that uses at least 2 keys to control the sprite.
 * Create a program that uses a broadcast command to have a sprite communicate with another sprite or stage.
 * Create a program that uses a logic or conditional command, for instance if sprite touching


 * Stage 3: Plan **
 * keys to control
 * broadcast to control
 * logic or conditional command

http://scratch.mit.edu/projects/19209405/
 * Stage 4: Create **


 * Stage 5: Evaluate **
 * Answer the following questions **
 * 1) **Remembering**: What did you do in the project? What was your inspiration? I did a game. My inspiration was myself.
 * 2) **Understanding**: What was important about it? What did you learn? About what I learned. I learned how to broadcast.
 * 3) **Applying**: Where could I use this again? In a different game I do next time.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion?No there's not any patterns. I got stuck on when the ghost wouldn't go back when it touched the dragon. I got unstuck by asking the teacher to help me. The teacher and my friend viewed this game. My teacher helped me with some tipe.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I did good. I include everything I needed. I am proud that I learned how to broadcast.
 * 6) **Creating**: What should I do next? What do you want to learn next? I should do another game. What I want to learn next is how to use more sprites in the game.