Keyboard+EA


 * Students will learn **
 * to control sprites using keyboard commands.
 * to have sprites communicate using broadcast
 * to use a a logic or conditional command in a program.


 * Stage 1: Investigation **
 * View the following programs to see keyboard controls: **
 * 1) space chomp This game is like pacman and its creative because its a remix and i like that it is different with the same standards to lay.
 * 2) Collide The cat follows the mouse pointer.
 * 3) pong 1 or 2 players Uses keys to control and variables to keep score.

View the following programs to view the Broadcast commands and conditional commands.
 * 1) Housand Whack a Robber
 * 2) PC Game on Scratch Broadcast command and if color touching (conditional) command
 * 3) Catch the Ball Broadcast command and If touching command

View other icskids games at []

Do a search in Scratch for games. Find 3 games to play. Game 1 URL: http://scratch.mit.edu/projects/1952223/

Game 1: Purpose:To try and fire and hit the ball before you run out of space to hit the ball. Game 1: Keys used to control game: "w, S, space bar, up and down and side arrow key" Game 1: Does it keep score? How does it keep score? Yes, it keeps score by the amount of times the ball hits the opponent and the arrow hits the target. Game 1: Is it interesting and challenging? Explain. Yes for me because i loose, and the controls are different .. but it is a lot of fun to try and fire at the oppoent which is different from the original version of the game,

Game 2 URL http://scratch.mit.edu/projects/3293928/#editor

Game 2: Purpose: you have to whack a robber to kill them Game 2: Keys used to control game: the mouse Game 2: Does it keep score? How does it keep score? ot keeps score by the amount of robbers you kill, and you have to kill them all. Game 2: Is it interesting and challenging? Explain. Yes its challenging because the robbers move fast and you have to click them all before they "steal money"

Game 3 URL: http://scratch.mit.edu/projects/11973781/

Game 3: Purpose. you have to jump tyhe triangles or you will get a game over Game 3: Keys used to control game, the arrow keys Game 3: Does it keep score? How does it keep score. it keeps score by the amount of triangles you jumps and the time you last Game 3: Is it interesting and challenging? Explain. This is very challenging because of the speed of the square goes to the triabngles

View How to Make a Game tutorial
 * Stage 2: Design - Note that you do not have to create a game for this assignment. You only need to demonstrate that you can use keys to control a sprite, you can use a broadcast command and you can use a logic or conditional command. You could do all by telling a story rather than by creating a game. **
 * Create a program that uses at least 2 keys to control the sprite.
 * Create a program that uses a broadcast command to have a sprite communicate with another sprite or stage.
 * Create a program that uses a logic or conditional command, for instance if sprite touching


 * Stage 3: Plan **
 * keys to control- spacebar, and all of the arrow key
 * broadcast to control-
 * logic or conditional command

http://scratch.mit.edu/projects/18205974/
 * Stage 4: Create **


 * Stage 5: Evaluate **
 * Answer the following questions **
 * 1) **Remembering**: What did you do in the project? What was your inspiration? I had to make Aladdin catch the magic carpet and ride it into the night. My inspiration was Disney and Aladdin.
 * 2) **Understanding**: What was important about it? What did you learn? It was important that the sprites touching would change the effect of the game. I learned how to make and put in a broadcast for the sprites to say something and move.
 * 3) **Applying**: Where could I use this again? I could use this in another game or interlocking sprites.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? i didn't see any patterns in what i did except the magic carpet moving forever in the same direction. I got stuck on the broadcast and when Aladdin says what he needs to say . I got unstuck by adding An appearance to say what he need to say. Everyone viewed my story in the class, and Allison, Bella and Jordan helped me with the tips..
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? i think i did very well on my project, i did include everything in my project, i am most proud of my broadcasting and the way my sprites moved.
 * 6) **Creating**: What should I do next? What do you want to learn next? I should create a game with more obstacles on to how to win, and i would like to learn how to keep score with my variables.