Game+SR

__**Investigate stage 1**__

__1.__ [|splatter] I love this game. I like how there is platforms to jump on and that you can shoot at your enemy. the __**goal**__ was to hit your enemy 15 times the __**feedback**__ was was telling you how many times you hit your opponent there were no __**rewards**__ the __**progress**__ wasn't measured 2.[|ice] this is the best game on scratch that ive ever played. The __**goal**__ is to beat all the levels there was no **feedback** there were no **rewards** there was no **progress** measured. 3[|.pineapple pursuit] I love this game it it so addicting the **goal** was to get the pineapples the **feedback** told me how many pineapples i had collected the **rewards** were new maps and costumes the __**progress**__ was measured in pineapples

__**Design stage 2**__
 * __plan stage 3__**
 * 1) I will have a multicolored background
 * 2) I will have 6 moving donuts
 * 3) The goal is to click as many donuts as you can
 * 4) The progress will be measured with a "donuts collected" variable
 * 5) The reward is a "you win" background

__**Create**__ __**[|Ryan Stewart game]**__

__**Evaluation**__ ​
 * 1) **Remembering**: What did you do in the project? What was your inspiration? My project was a game where you donuts bounce around the screen and you click on them. My project was inspired by Other peoples games.
 * 2) **Understanding**: What was important about it? What did you learn? I learned how to use variables and how to use waits correctly, it was important because now i can make more games.
 * 3) **Applying**: Where could I use this again? I could use this skill again when i need to make another game.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? My game had many patterns because the donuts would move in the same pattern, I got stuck on my first game idea so i made my new game and i didn't have any problems with that game. Adam, Cailtin and Marc viewed my game. They had tips for different donut colors.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I believe i did well, I did include everything in my plan. I am most proud of my squirrel head that restarts the game.
 * 6) **Creating**: What should I do next? What do you want to learn next? I should make another gae and learn how to use variable lists.