Six+word+story+CJ

The things I learned from the other videos is to make them interactive with the viewer and have good timing for everything.Also to make them funny and appealing. (Note: but what programs did you view to get started on this program?) plan

1 Kid sprite says i am driving a car 2 car sprite city background 3 brickwall sprite changes to dust and rubble when car sprite touches it 4 screen gets cracked

Create

[|jcermak sixword story]
Note: Your program does not reset, so it looks like the car is burning before you begin the program. Be careful of this on the game that you design.

Evaluati
 * 1) **Remembering**: What did you do in the project? What was your inspiration? I did a six word story about a new car and my insparation was the other kids stories.
 * 2) **Understanding**: What was important about it? What did you learn? It was important because I learned new skills like how to use the if control
 * 3) **Applying**: Where could I use this again? In making a video game
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? I made the programming about the same I got stuck on how to reset it I got unstuck by having another programming trigger for resetting it my teacher viewed my story
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I did everything i am most proud of making it reset on my own.
 * 6) **Creating**: What should I do next? What do you want to learn next? I should do a video game next