Keyboard+VJ2


 * Stage 1: Investigation **
 * View the following programs to see keyboard controls: **
 * 1) space chomp
 * 2) Collide The cat follows the mouse pointer.
 * 3) pong 1 or 2 players Uses keys to control and variables to keep score.

View the following programs to view the Broadcast commands and conditional commands.
 * 1) Housand Whack a Robber
 * 2) PC Game on Scratch Broadcast command and if color touching (conditional) command
 * 3) Catch the Ball Broadcast command and If touching command

View other icskids games at []

Do a search in Scratch for games. Find 3 games to play. Game 1 URL: http://scratch.mit.edu/projects/1735345/

Game 1: Purpose: get all of the white and green dots to win Game 1: Keys used to control game: up, down, left, and right arrow key Game 1: Does it keep score? How does it keep score?: With every dot piece that you get, your score goes up by 1 point on a little tab at the top of the screen. Game 1: Is it interesting and challenging? Explain.: It is a fun and challenging game because while you collect the dots you have to avoid being captured by alien ships.

Game 2 URL: http://scratch.mit.edu/projects/3293928/#editor

Game 2: Purpose: Try to keep the robbers from getting inside the bank by whacking them with a mallet. Game 2: Keys used to control game: Mouse Game 2: Does it keep score? How does it keep score?: The game keeps score by giving you ten points each time that you hit a robber and not letting him get to the other side of the screen. It has a tab that records your score. Game 2: Is it interesting and challenging? Explain.: The robbers run quickly so they are challenging to some point but the game ends after all of the robbers run through the screen

Game 3 URL: http://scratch.mit.edu/projects/11973781/

Game 3: Purpose: Try to go through a course that lasts forever that sometimes seems "impossible." Game 3: Keys used to control game: mouse and up arrow key Game 3: Does it keep score? How does it keep score.: The game gives you a random amount of points for each jump and shows the recent highscores of the game on the side of the screen. Game 3: Is it interesting and challenging? Explain.: This game is very fun and could go on forever. However, it gets harder and faster as the game goes.

View How to Make a Game tutorial
 * Stage 2: Design - Note that you do not have to create a game for this assignment. You only need to demonstrate that you can use keys to control a sprite, you can use a broadcast command and you can use a logic or conditional command. You could do all by telling a story rather than by creating a game. **
 * Create a program that uses at least 2 keys to control the sprite.
 * Create a program that uses a broadcast command to have a sprite communicate with another sprite or stage.
 * Create a program that uses a logic or conditional command, for instance if sprite touching


 * Stage 3: Plan **
 * keys to control: left and right arrow keys
 * broadcast to control: if the boy touches the big potion, then the game is won and it goes to the "victory" broadcast screen. If he touches the cat then the game is over and the game over broadcast is received. The screen changes and the boy and the cat move to the side of the screen.
 * logic or conditional command: If the boy is touching the "big potion" then the game is over and he looses with the cat. The boy moves when the arrow keys are pushed. Right to move right and left to move left.


 * Stage 4: Create **

http://scratch.mit.edu/projects/18191602/


 * Stage 5: Evaluate **
 * Answer the following questions **
 * 1) **Remembering**: What did you do in the project? What was your inspiration? For this Scratch project, I made a story/game about a boy who breaks a glass potion and shrinks. I was inspired by making an interesting plot line but keeping it simple enough for a short Scratch project.
 * 2) **Understanding**: What was important about it? What did you learn? In this project, I learned how to use a broadcast and conditional command which will be very important in making a game.
 * 3) **Applying**: Where could I use this again? I can use this in my next project- making a game.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? I saw a pattern in how when a sprite broadcasts a command then all of the other sprites or a background included have to receive that command. I got stuck on making my broadcast commands work and making the background and other sprites receive that command. Mrs. Carrier helped me by changing some of the repeat loops into forever loops. Mrs. Carrier helped me with helpful hints. Mrs. Carrier, Ally, Jordan, And Allison viewed my project.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I think my project ended well and I incorporated all of the necessary elements. I am most proud of making the backgrounds and sprites change as they receive broadcasts.
 * 6) **Creating**: What should I do next? What do you want to learn next? Next, I will be making a game and I want to learn how to keep score on something with variables.