Game+ML

Game


 * Games Investigated**
 * 1) Active URL to 1st Scratch game viewed. What was the goal? How was the progress measured? What were the rewards? How did you get feedback? What interested you?I had to get through a maze using the up, down, left, and right keys to the other end without touching the dead ends or borders. The progress was not measured until the end when it said winner! The reward was the winner when I won the game! my feedback was the winner at the end of the game. If I didn't win the game and touched the borders it would send me back to the start. The colors were interesting to me because they were very dull.
 * 2) Active URL to 2nd Scratch game viewed. What was the goal? How was the progress measured? What were the rewards? How did you get feedback? What interested you? The goal of this game was to try to guess what the animal was. The progress was not measured until the end when I won or lost. The reward was not being eaten or when I won a fairy popped up. I would get feedback when I lost the game. i thought that the drawings were interesting because they were very good!
 * 3) Active URL to 3rd Scratch game viewed. What was the goal? How was the progress measured? What were the rewards? How did you get feedback? What interested you?My last game that I played was Toasty's Adventures.b I would have to say that this was my favorite game! The progress was measured when you dodged the metal wheels. the reward was every so often if you were doing well you would get a jar of peanut butter to collect. The feedback would be always at the end if you won or lost. Everything in this game was interesting because everything was well organized and well drawn!


 * Stage 2: Design - A basic plan**


 * **Goal** of the game - Find all of the missing objects!
 * How will you **measure** the progress? Every so often if they are doing well I will have GOOD! or KEEP UP THE GOOD WORK!
 * How will **reward** the player? If they win they will receive a medal.
 * How will you provide **feedback**? When you end it will automatically say Time is up Good job, because everyone does good whether you actually do good or not.


 * Stage 3: Plan - More detail for the**
 * goal - Help me find my lost things.
 * measurement - One minute to collect 10 items in a scavenger hunt and you get more time and a bigger amount to collect in each level
 * reward - a medal and a BIG God Job!!
 * feedback - You get a Good Job!!


 * Stage 4: Create**
 * Active URL in ICSkids Game gallery -[|http://scratch.mit.edu/users/ICSkids/]


 * Stage 5: Evaluate**
 * Process**
 * 1) **Remembering**: What did you do in the project? What was your inspiration? I created an I Spy game for Scratch Programming. My inspiration was my memory from when I was little and played with the I Spy game and some other games on scratch.
 * 2) **Understanding**: What was important about it? What did you learn? This was important because this is fun for other people to play and it is fun for me to make, so it is a win win. I learned so much about Scratch while creating this game, like how to include variables and make them work in my program on Scratch!!
 * 3) **Applying**: Where could I use this again? I could use this again if I wanted to create another game or if I wanted to create some other program on Scratch I could definitly make it better with all of the new things that I have learned.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? I did see patterns in what I did because I tried to use the skills I already know and try to incorporate that into what I am learning. I got stuck on the variables that I included in my program, My friends and teacher, Mrs. carrier, helped me fix these problems. Some of my classmates, Caitlin, Adam, Micheal, and Mrs. Carrier played my game. My teacher, Mrs. Carrier helped me with many helpful tips and suggestions.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I think I did pretty good on my game because I am not very good with Technology but I am proud of myself for creating a pretty good game!! I included everything that I said that I would in my game. I am most proud of myself for figuring out how to make the variables in my game work, because that was my biggest challenge, and I was able to accomplish it! Hooray!!
 * 6) **Creating**: What should I do next? What do you want to learn next? Next I am creating a story, and I hope to learn even more about Scratch and how to use more of the tools on Scratch.