game+CJ

S [] [] [] t

stage 1 investigate when I played th first game it used arrow controls I was timed and you collected coins when I played the second game I drove using the space bar and I had to drive to the end without crashing When I played the third game I shot with the mouse I got points with the skeets I shot stage 4 design []

Stage 3 plan

1. Persons sprite is shooting turret

2. Enemy sprites are futuristic machines that either shoot or run into you kill shot numbers depend on machine 3. When bullet sprite hits enemy certain number of times walker sprite switches to explosion 4. if certain number of shots switch to game over screen 5. two levels 6.Iintro is in turret directions in digital letters 7.If certain number of points is reached a certain award is given 9. ACTION MUSIC stage 6 evaluate Stage 2 design
 * 1) **Remembering**: What did you do in the project? What was your inspiration?In the project I made a turret game my inspiration was other games on scratch
 * 2) **Understanding**: What was important about it? What did you learn? It was important because it introduced me to all new program blocks
 * 3) **Applying**: Where could I use this again? I could use this again in any interactive scratch project
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? I do see patterns in the timing I got stuck on how to lose the game I solved this using broadcast commands
 * 5) **Evaluating**: How well did I do? Did you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I included everything I was most proud of how I solved the problem of how to lose the game
 * 6) **Creating**: What should I do next? What do you want to learn next? I think I should do a story next
 * Product**
 * What was the **goal** of the game? To shoot the enemies
 * How did you **measure** progress? Using points and enemy hits
 * How did you provide **feedback**? By using the variables
 * What **rewards** did you provide? Medals of rank
 * Which **control commands** did you use? I used the if command the repeat the broadcast the when the stopscript and stop all
 * Which **sensing commands** did you use? I used if touching commands and if is more than
 * Did you use **variables**? Which ones and how? I used points enemy hits and enemy kills and I used if touching commands
 * Did you use **variables**? Which ones and how? I used points enemy hits and enemy kills and I used if touching commands