Keyboard+TS2


 * Stage 1: Investigation **
 * View the following programs to see keyboard controls: **
 * 1) space chomp
 * 2) Collide The cat follows the mouse pointer.
 * 3) pong 1 or 2 players Uses keys to control and variables to keep score.

View the following programs to view the Broadcast commands and conditional commands.
 * 1) Housand Whack a Robber
 * 2) PC Game on Scratch Broadcast command and if color touching (conditional) command
 * 3) Catch the Ball Broadcast command and If touching command

View other icskids games at []

Do a search in Scratch for games. Find 3 games to play. Game 1 URL: http://scratch.mit.edu/projects/1735345/

Game 1: Purpose: Its like a pacman game and you have to avoid the characters and you can move to different levels. Game 1: Keys used to control game: Arrow keys. Game 1: Does it keep score? How does it keep score? You have 3 lives. Every time you run into a eater you lose a life. Game 1: Is it interesting and challenging? Explain. It is because you need to be quick.

Game 2 URL http://scratch.mit.edu/projects/11973781/

Game 2: Purpose: To jump over the spikes without dying. Game 2: Keys used to control game: Up arrow or clicking of the mouse. Game 2: Does it keep score? How does it keep score? You keep a high score until you beat it. Game 2: Is it interesting and challenging? Explain. It is because you need to have fast reflexes.

Game 3 URL: http://scratch.mit.edu/projects/1952223/

Game 3: Purpose to hit the ball with an arrow. Game 3: Keys used to control game w and s and space keys. Game 3: Does it keep score? How does it keep score. You can win or lose. Game 3: Is it interesting and challenging? Explain. Yes because the ball is moving and it is difficult to catch.

View How to Make a Game tutorial
 * Stage 2: Design - Note that you do not have to create a game for this assignment. You only need to demonstrate that you can use keys to control a sprite, you can use a broadcast command and you can use a logic or conditional command. You could do all by telling a story rather than by creating a game. **
 * Create a program that uses at least 2 keys to control the sprite.
 * Create a program that uses a broadcast command to have a sprite communicate with another sprite or stage.
 * Create a program that uses a logic or conditional command, for instance if sprite touching


 * Stage 3: Plan **
 * keys to control- follow the mouse
 * broadcast to control - Broadcast Game Over and Victory
 * logic or conditional command - If mouse*(sprite) is touching maze you lose. If mouse (sprite) is touching black line at the end you win!

http://scratch.mit.edu/projects/18192039/
 * Stage 4: Create **
 * Stage 5: Evaluate **
 * Answer the following questions **
 * 1) **Remembering**: What did you do in the project? What was your inspiration? I did a game where a mouse had to get to the end of the maze to win. My inspiration was the tutorial videos.
 * 2) **Understanding**: What was important about it? What did you learn? It was important because I have never created a game on Scratch before and this was my first time. I learned how to broadcast.
 * 3) **Applying**: Where could I use this again? I could use this to create a more complicated game.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? I do not. I got stuck on broadcasting the right way. I got unstuck by calling my classmates and teacher to help me. My nearby friends viewed my game. My classmate save me tips on broadcasting.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I think that I could have done better because in the beginning I had a more complicated plan but soon gave up and I do not like to give up. I did include everything that was needed but not everything that I wanted. I did not include everything I wanted because I soon got frustrated and my classmates already helped me enough so I wanted to do it by myself but failed. I am most proud of my ability to broadcast.
 * 6) **Creating**: What should I do next? What do you want to learn next? I should keep score next. I want to learn how to keep score.