Game+Dn

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 * Stage 4: Create **
 * Active URL in ICSkids Game gallery - http://scratch.mit.edu/projects/21645249/
 * If you remixed anything from another student's program on MIT, provide an active link to the original program and explain what you used.


 * Stage 5: Evaluate **
 * Process **
 * 1) **Remembering**: What did you do in the project? What was your inspiration? - I made a tessellation, I did not have an inspiration, my teacher told me to do it.
 * 2) **Understanding**: What was important about it? What did you learn? - The important part about this was about making the shapes. I learned how to make tessellations.
 * 3) **Applying**: Where could I use this again? - I could use this again if I ever make tessellations again.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? - There were a lot of patterns because of the shapes. I got stuck on the background and the colors. I got unstuck by asking my friends to help me. No one in my class viewed my story.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? - I did very well. I think i did include everything in my design. I am most proud of making the tessellation because it was very hard to make.
 * 6) **Creating**: What should I do next? What do you want to learn next? - I think I should make more games or make more tessellations or animations.
 * Product **
 * What was the **goal** of the game? - The goal of the game is to survive as long as you can.
 * How did you **measure** progress? - I measured progress by points.
 * How did you provide **feedback**? - I provided feedback by points letting them know how long they survive. The ▲ key is the key to use to jump. It is in the comments.
 * What **rewards** did you provide? - The rewards I provided were only points because you can't win the game you just need to survive.
 * Which **control commands** did you use? - The control commands I used were: **when //green flag// clicked; when (command) received; broadcast; forever; repeat; if; stop all; wait (number) secs; stop script**
 * Which **sensing commands** did you use? - The sensing commands I used were: **touching(edge)?; key (up arrow) pressed;**
 * Did you use **variables**? Which ones and how? - I did use variables. The variables I used were only points for the time that you survived.