Spanish+How-To+DN

http://scratch.mit.edu/projects/16697896/
 * Investigate**


 * Design**
 * 1) Create a slideshow with at least 2 backgrounds.
 * 2) Use speech bubbles to to explain how to do something.
 * 3) At least 2 sprites must have speech bubbles.
 * 4) Use a costume to include in the how-to.
 * 5) All sprites must be in the correct position on the stage with the correct stage on Green Flag
 * 6) Include all of the Spanish and English that was in the original how-to presentation..
 * 7) This is based on your Spanish How-to presentation on the link above.


 * Plan**
 * 1) background - Imported background.
 * 2) images you will import - background, lemonade, lemonade 2
 * 3) what sprites you will use - Sprite2, sprite3, sprite4, sprite5, sprite6, lemon, following arrow, sprite, sprite8, sprite9, sprite10, sprite13

http://scratch.mit.edu/projects/16697896/
 * Create **


 * Evaluate **
 * 1) **Remembering**: What did you do in the project? What was your inspiration? - I programmed and made a how-to project. My inspiration was my how-to project.
 * 2) **Understanding**: What was important about it? What did you learn? - The most important thing I think I did about it was all the costumes changing. I learned to change costumes.
 * 3) **Applying**: Where could I use this again? - In my new game.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? - No, I do not see any patterns in what I did. I got stuck on the timing for a little while. Then I fixed it all up. I made it unstuck by getting the timing right. No one viewed my story to the class. Mrs. Carrier helped me with useful tips and suggestion.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? - I think I did well on my how-to project. I included everything I thought I needed for the project. I am most proud of what I did and that I knew how to do it because it is really hard.
 * 6) **Creating**: What should I do next? What do you want to learn next? - I should look at more Scratch projects to see how they programmed their projects or games. I want to learn how to make a game next.