Game+Gj


 * Stage 1: Investigation **
 * View the following programs to see keyboard controls: **
 * 1) space chomp
 * 2) Collide The cat follows the mouse pointer.
 * 3) pong 1 or 2 players Uses keys to control and variables to keep score.

View the following programs to view the Broadcast commands and conditional commands.
 * 1) Housand Whack a Robber
 * 2) PC Game on Scratch Broadcast command and if color touching (conditional) command
 * 3) Catch the Ball Broadcast command and If touching command

View other icskids games at []

Do a search in Scratch for games. Find 3 games to play.

Game 1 URL: []

Game 1: Purpose: The purpose is to see how many spikes you can jump over

Game 1: Keys used to control game: Mouse

Game 1: Does it keep score? How does it keep score? Yes, it keeps score by how many spikes you jump over

Game 1: Is it interesting and challenging? Explain.Yes the music keeps it interesting and it is challenging because it goes by really fast and you have to have good timing

Game 2 URL []

Game 2: Purpose: The purpose is to try and click the mouse

Game 2: Keys used to control game: Mouse right click

Game 2: Does it keep score? How does it keep score? Yes, it keeps score by how many times you can click the ball it has a timer

Game 2: Is it interesting and challenging? Explain.Yes, it isw very interesting and challenging. You have to have a strategy to beat it

Game 3 URL: []

Game 3: Purpose: The purpose is to try and not hit the yellow ball while moving the red one.

Game 3: Keys used to control game You have to use the arrow keys

Game 3: Does it keep score? How does it keep score. Its doesn't keep score because you wont last very long

Game 3: Is it interesting and challenging? Explain. It is both interesting and challenging because you lose quickly

View How to Make a Game tutorial
 * Stage 2: Design - Note that you do not have to create a game for this assignment. You only need to demonstrate that you can use keys to control a sprite, you can use a broadcast command and you can use a logic or conditional command. You could do all by telling a story rather than by creating a game. **
 * Create a program that uses at least 2 keys to control the sprite.
 * Create a program that uses a broadcast command to have a sprite communicate with another sprite or stage.
 * Create a program that uses a logic or conditional command, for instance if sprite touching


 * Stage 3: Plan **
 * keys to control: Mouse and Up and Down arrow keys
 * broadcast to control: If the fish touches shark the game is over and the player loses
 * logic or conditional command

http://scratch.mit.edu/projects/19745843/
 * Stage 4: Create **


 * Stage 5: Evaluate **
 * Answer the following questions **
 * 1) **Remembering**: What did you do in the project? What was your inspiration?I Made the fish To dodge the sharks as long as the person can. My inspiration was Flappy Bird.
 * 2) **Understanding**: What was important about it? What did you learn? The important thing about was trying to have good timing with the sprites And the controls
 * 3) **Applying**: Where could I use this again? I could use this again on my next project.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? I see patterns in the movement of the sharks. I got stuck on the timing and the timer. I got unstuck by my friends helping me and giving me tips. Jordan, Nick, and Ally has seen my project and helped me.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I did good on my coordination and timing. I include everything i needed.
 * 6) **Creating**: What should I do next? What do you want to learn next? I should learn how to make the game unlimited i want to learn how to do it next time.