Computer+Game+PS

__Games Investigated:__ > What was the goal? The goal was to go to the end of the land to the castle. How was the progress measured? The one level. What were the rewards? Nothing. How did you get feedback? It said, "You Won" What interested you? The music. > What was the goal? To get to the end. How was the progress measured? A score board.What were the rewards? I did not get to the end so I don't know what the rewards were. How did you get feedback? From the score board. What interested you? I liked the drawings. > What was the goal? To get 2,000 points in 3 minutes. How was the progress measured? A score board on the side. What were the rewards? Nothing. How did you get feedback? From the scoreboard.What interested you? The hard steps.
 * Stage 1:** ** INVESTIGATE **
 * **View** Video Games on BrainPop
 * **View**: **Big Thinkers: Katie Salen on Learning with Games**
 * **View** **Games Tutorial in Scratch**
 * **2 steps**
 * Making A Simple game (TUTORIAL)
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 * Stage 2**: ** DESIGN **

The goal of the game will be to get to the giant piece of cheese at the top. The reward is another level and if you win all of the levels then you win the whole game. The feedback will be on the screen and will say, "You won!"


 * Stage 3. PLAN **

You will have to jump on all of the plates

Once you get to the piece of cheese at the top you win and go to the next level If you fall to the bottom you have to restart the level Once you complete all five levels you win

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 * Stage 4.** ** CREATE **

Stage 5. ** EVALUATE **


 * 1) **Remembering**: What did you do in the project? What was your inspiration? I made a game of a mouse jumping on plates to catch a piece of cheese. My inspiration was the game, Doodle Jump.
 * 2) **Understanding**: What was important about it? What did you learn? It was important because now people can play a new fun game. I leaned a lot of new stuff i can do.
 * 3) **Applying**: Where could I use this again? Whenever I need a game.
 * 4) **Analyzing**: Do I see any patterns in what I did? What did you get stuck on? How did you get unstuck? Who in the class viewed your story? Who helped you with useful tips and suggestion? I do not see any patterns. I got stuck on variables and being able to move the mouse. I got help from other students. Mrs. Carrier and Sebastian and Jennifer and Bianca. I did not get any useful tips.
 * 5) **Evaluating**: How well did I do? D id you include everything in your design? If something was not included, explain why. What are you most proud of? Why? I think I did very well. I was most proud of the pictures I drew because I drew them instead of just looking for them already made.
 * 6) **Creating**: What should I do next? What do you want to learn next? I don't know what to do next.
 * What was the **goal** of the game? To make a game.
 * How did you **measure** progress? I used a variable to show what level you were on.
 * How did you provide **feedback**? It said what level you are on.
 * What **rewards** did you provide? It says, "You Win!" at the end
 * Which **control commands** did you use? arrow keys and space bar
 * Which **sensing commands** did you use? There was none.
 * Did you use **variables**? Which ones and how? Yes. A level variable and it said what level you are on.