Game+1-SSI


 * Stage 1: Investigate**

[] This game was pretty good. I enjoyed playing it. It was very specific in the project notes, and it was a pretty easy game. I loved the creativity. I think that he had time to make the game a LOT of time to make it longer and better. The goal was to get the key and fall through the door. The progress was measured by a percent meter at the top left. The reward was a GOLD CHEST!!!!!!!!!!!! The whole game interested me. ALOT!!!!!!!!

[] This game was way below average. The controls didn't work well and you had to completely restart the whole game to play it once. I don't remember there being a single reward for winning, but I couldn't win anyway, so I didn't care. The goal was to get the other player to fall to the bottom of the screen. The progress, like the first game I played, was measured by a meter at the top left corner of the screen. Unlike the other game, a little health meter was floating above each player.

[] This game was brilliant. I have no idea how on earth they made it, but it was brilliant. You could play multiplayer or single player. There was no reward that I can think of. The object of the game/goal of the game was to get your opponent to run into either your line or their line. The progress was not measured in any clear way. The whole game interested me a lot mostly because I am a HUGE fan of TRON!


 * Stage 2: Design**




 * Stage 3: Plan**


 * The goal of the game will be to go as far as you can with a random sprite without crashing.
 * The farthest you can get is 100%
 * Once you reach 100%, you get your reward
 * The reward will be cool music and party noises and a gold chest
 * Progress will be measured by a little bar at the top left corner of the screen
 * Feedback will be provided in percentage form

[]
 * ​Stage 4: Create**

[|SSI Game]

Myon Books Computers 5 out of 5 Television 4 out of 5 Handheld Gadgets 5 out of 5